A golden fragment of the Slithering Idol, angel of Zehir.

weapon (melee)

Angelwing is a +4 Sunblade Scimitar with the following properties and powers.

Weapon: Scimitar, military one-handed melee heavy blade.
Damage: 1d8
Proficient: +2
Weight: 4 lb.
Enhancement: +4 attack rolls and damage rolls
Critical: +4d6 and +2d8 damage
Property: This weapon can shed bright or dim light up to 20 squares. You control the brightness and range of the light.

Power (At-Will • Radiant): Free Action. All damage dealt by this weapon is radiant damage. Another free action returns the damage to normal.
Power (Daily • Radiant): Standard Action. You cause motes of light to burst out and attach to your enemies. Make an attack: Close burst 1; targets enemies; Strength + 4 vs. Reflex; on a hit, the target takes 2d8 radiant damage.

Published in Published in Player’s Handbook, page 218, and Adventurer’s Vault, page(s) 79.


The Slithering Idol was an angel of Zehir, summoned as a guardian for the Shadow Crossing from the mortal world to Ghuladon’s encampment. The angel attempted to bar the EDGE from passage, defending the Cursed Obelisk with a cadre of artillery and defensive fortifications.

The EDGE overcame the curses and auras of Zehir’s minions, and slew the Slithering Idol by spell and sword. A curved blade from the angel’s broken wings was salvaged, and is now Gabriella’s favored weapon against Ghuladonkaranamis and her undead army.


Breath of Zehir Galemp